Mewgenics Bosses
Complete guide to all 22 bosses in Mewgenics. Learn attack patterns, discover weaknesses, and build the perfect team to defeat every boss.

One of two possible final bosses of The Alley. Uses bomb attacks.

One of two possible final bosses of The Alley. Tanky, fast, and high-damaging.

One of the earliest mini-bosses. Uses chain dash attack to quickly move around the battlefield dealing damage.

Mini-boss that hides in tall grass and places traps. One of the tougher early game bosses.

Challenging mid-way boss that uses telekinesis and psychic abilities to dominate units.

Mid-Sewers boss. Oddly challenging despite not having a direct attack.

Commands an army of small rats deep in the Sewers.

Massive sludge monster. Final boss of the Sewers. Large health pool, high damage, can counterattack when attacked.

Final boss of the Junkyard zone.

Appears as a joke boss with only 10 HP. Killing it triggers Spinnerette.

Giant spider boss. Spawns Spiderlings when damaged, creates webs, enrages when hit from behind. At low HP jumps to ceiling and spawns Spider Cats.

Ghost cat that automatically dodges single-target attacks. Must use AOE, DOT, linear abilities, or reactive effects. Possesses the cat that makes the killing blow. Summons dodge-capable Wisps.

Three-phase house boss invasion. Phase 1: 400 HP stomper. Phase 2: Body (250 HP) + Head (250 HP) separate. Phase 3: Body and head must be kept apart or Shriek inflicts Poison+Hex. Drops progression quest items: Throbbing Gristle, Putrid Leech, Guillotina's Head.

Secret zone final boss. Phase 1 (460 HP): Ensnares units, vomits innards (Poop/Clots), uses Follow Orders mechanic designating safe tiles with tentacles on unsafe ones. Phase 2 (150 HP): Leaves throne, vomit blast piercing line attack with Bleed, jumps away after each hit.

House boss that roars and breathes flames.

Boss encountered in Act 2.

Boss in the Desert region.

Gun-toting cat boss in the Desert region. Originally designed as a mini-boss but upgraded due to positive playtester response.

Boss encountered in Act 2.

Boss encountered in Act 2.

Boss group encounter.

Miniboss that can be summoned when Guillotina's head is destroyed in Phase 3.