
Throbbing King
normalSecret zone final boss. Phase 1 (460 HP): Ensnares units, vomits innards (Poop/Clots), uses Follow Orders mechanic designating safe tiles with tentacles on unsafe ones. Phase 2 (150 HP): Leaves throne, vomit blast piercing line attack with Bleed, jumps away after each hit.
Location
Act 1 - Throbbing Domain
Difficulty
Normal
Strategy & Tips
This boss encounter requires careful positioning and team composition. Here are some general tips:
- Bring a tank with high Constitution to absorb damage
- Position ranged attackers behind your frontline
- Watch for the boss's attack patterns and move out of danger zones
- Consider bringing a Cleric for sustain in longer fights
Other Bosses
Radical Ratnormal
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Queen Hipponormal
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Magnusnormal
One of the earliest mini-bosses. Uses chain dash attack to quickly move around the battlefield dealing damage.
Fenrirnormal
Mini-boss that hides in tall grass and places traps. One of the tougher early game bosses.
Lucynormal
Challenging mid-way boss that uses telekinesis and psychic abilities to dominate units.
Flushmasternormal
Mid-Sewers boss. Oddly challenging despite not having a direct attack.